OpenAL Reference is a comprehensive guide to the OpenAL audio API, aimed at developers who want to incorporate 3D sound into their applications. The guide is organized into several sections, each of which covers a different aspect of OpenAL.
The first section provides an overview of OpenAL and its features, including a discussion of the importance of 3D sound and how OpenAL enables developers to create immersive audio experiences. The section also includes a brief history of the API, along with information on how to download and install the OpenAL libraries.
The second section covers the basic concepts and terminology of OpenAL, such as sources, buffers, and listeners. This section also explains how to create and manipulate these objects in code, and introduces the various types of effects that can be applied to sounds.
The third section delves deeper into OpenAL's advanced features, such as environmental audio effects, streaming audio, and device management. This section also discusses how to troubleshoot common issues that can arise when working with OpenAL.
The fourth section provides examples of how to use OpenAL in real-world applications, such as games and virtual reality simulations. These examples demonstrate how to create complex audio environments using OpenAL's features.
OpenAL Reference is an essential tool for any developer seeking to incorporate high-quality 3D sound into their applications. With its clear explanations and practical examples, this guide provides developers with the knowledge they need to create immersive audio experiences for their users.
The first section provides an overview of OpenAL and its features, including a discussion of the importance of 3D sound and how OpenAL enables developers to create immersive audio experiences. The section also includes a brief history of the API, along with information on how to download and install the OpenAL libraries.
The second section covers the basic concepts and terminology of OpenAL, such as sources, buffers, and listeners. This section also explains how to create and manipulate these objects in code, and introduces the various types of effects that can be applied to sounds.
The third section delves deeper into OpenAL's advanced features, such as environmental audio effects, streaming audio, and device management. This section also discusses how to troubleshoot common issues that can arise when working with OpenAL.
The fourth section provides examples of how to use OpenAL in real-world applications, such as games and virtual reality simulations. These examples demonstrate how to create complex audio environments using OpenAL's features.
OpenAL Reference is an essential tool for any developer seeking to incorporate high-quality 3D sound into their applications. With its clear explanations and practical examples, this guide provides developers with the knowledge they need to create immersive audio experiences for their users.
– Áttekintés
OpenAL Reference Nyílt forráskód szoftvere a kategória Fejlesztés fejlett mellett OpenAL Reference-ban.
A legutolsó változat-ból OpenAL Reference a(z) 1.0, 2008. 02. 18. megjelent. Kezdetben volt hozzá, hogy az adatbázisunkban a 2007. 10. 30..
a(z) OpenAL Reference a következő operációs rendszereken fut: Windows.
OpenAL Reference nem volt eddig a felhasználók még.
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